Stardust представляет собой модульную систему 3D частиц для After Effects. Плагин прост в использовании, использует систему нодов на основе пользовательского интерфейса и поставляется с множеством пресетов для создания потрясающих эффектов.
Основные характеристики: Modular 3D particle system for After Effects.
One Tool, Single 3D space.
One click smart presets.
Replica, a unique effect, that replicates the particles in various ways.
Countless particle effects.
Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps.
Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole.
Splines, animate-able, both as paths and emitters.
Containers,enclose particles in sphere, box or a 3D model.
Version 1.4.1 (Current version)
• Fixed an issue of failed render of 32bpc textured particles in windows.
• Fixed an issue of failed render on some Nvidia GPUs in Windows.
1.4.0 - Apr 2, 2019
• 3D Volumetric Lights - Add atmospheric effects to your scene, respecting scene shadows.
• GPU Circles / Clouds - Vastly accelerated circle and cloud particles render using GPU.
• Overall performance improvements and workflow streamlining.
• Mesh smooth - Refine Model meshes.
• DOF - Better quality controlled by the render setting.
• Shadow Catcher Material - Shadows get rendered on an otherwise transparent surface.
• New Render Outputs - Shadow, Volumetric.
• Fog - Add volumetric Fog effect to the scene.
• Offset Emitter Time (Pre-Run) - Time-shift specific emitters to set initial state.
• OBJ file import - Native OBJ File imported into project for complete project files collection.
• Reflection - New: Affect distortion by surface normals.
• Maps - Added: Density property.
• Replica - Added: Orient to spline path.
• Fix - Single model - studio cam.
• Fix - Layer emitter - skip empty alpha.
• Misc Bug fixes
1.3.1 - Nov 26, 2018
• Fixes an issue of failed render when adding image based lighting on some GPUs
• Misc bug fixes
1.3.0 – Nov 02, 2018
• 3D Library – Nearly 200 textured 3D models loaded with a single click, parented to a controlling Null layer. The library is available for download from the Preset window.
• Connect – connect physical particles to each other using various constraint types, for creating Springs and Chains.
• Planar reflection – Have object reflect off of planes.
• Model Path Deform – Deform models in 3D space using masks or paths defined with AE lights.
• Groups – Transform model parts by OBJ groups.
• Subsurface scattering – Create organic lighting look for surfaces.
• New Material options – Refraction , Emissive , Adjust Environment and Reflection .
• Model node as emitter source – Create emitter source with model node and apply deformers.
• Speed – Up to 15% faster render.
• Gloss / Roughness – Inverted for easier import PBR materials.
• Model node – Added segments to extruded path for better deformation.
• Model node – Auto load 3D Model material textures on import.
• Model node – Respect node active state when connected to particle nodes.
• Particle node – Set ‘Use model’ to either ‘All’ or ‘Random’ for when multiple model nodes are connected.
• Transform node – Use Null layer for easier transformation control.
• Physics -Better interactive responsiveness while tweaking physical particles.
• Physical forces – New spherical type: ‘Particle birth’. used to attract particles to their birth position.
• Physics forces – New parameter for spherical forces: ‘To distance’. Factors the distance to the influence.
• Main effect render options – Make environment layer visible in render.
• Main effect render options -Select ‘Helpers’ render color.
• Z buffer – 3D models will respect external Z-buffer and obstruction layer.
• Fixed an issue where normal bump map would give incorrect results.
• Fixed an issue that may slow render in machines with many cpu cores.
Интегрируется в программы: Adobe After Effects CC - CC2019
Язык интерфейса: Английский
Таблетка: Не требуется!
Размер: 69 Mb.